Objects Creating Custom Lumion Objects...

wojocad

New member
I model in AutoCAD and have done it that way since the early 80's. I've built a lot of "entourage" models (DWGs) along the way, which I usually add to the overall building or site model I load into Lumion. Usually the models have several materials (AutoCAD layers) that I can assign Lumion materials to when I want to change them, but it would be nice to have some objects "finished"... meaning I only need to assign Lumion materials once.

What is the file extension for the objects in the Lumion libraries?
Is there a tutorial for how to make new objects in the same file type (extension)?
Assuming I can learn how to make new objects, is there a Custom Objects library I can store them in and assign from?

Thanks.
 

Peter

Administrator
Staff member
Hi wojocad

It is very simple to do that. Like your building or site model, any model that you import can be re-used in any number of Projects (see note below).
The model is saved when imported and updated when you change materials. So you can edit and update the models that you want to use for entourage at any time. They are all part of your Imported Model Library.

What is the file extension for the objects in the Lumion libraries?
The files are stored in the Documents\Lumion [version]\Library folder.
See the following article:
However, you do not need to know what they are, as you can do all things by using the Lumion Imported Model Library interface.

Is there a tutorial for how to make new objects in the same file type (extension)?
As above it's the same as you import your main model. For all steps, so you should be good to go with what you already know about importing and editing models.
  • You can create Categories in the Imported Model Library that show as tabs in the interface of the Library. This allows you to have some organization to your models, whether they are the main building or site or entourage.
  • You can edit the materials at ay time.
  • If you want two or models that are from the same 'base' model, all that's needed is to give it a different name when importing (see note below).

Assuming I can learn how to make new objects, is there a Custom Objects library I can store them in and assign from?
They are part of your Imported Model Library. You select from the Library and place it as needed.

Note:
  • The Imported Models used in a Project are saved in the LS[version] file that you save for the Project.
  • When you open a Project all Imported Models saved in the Project are saved out to the \Library folder (or sub-folders if they originated in a Category).
  • This means that the files are overwritten for the current version (edits) of the model.
  • If you have one entourage from one Project that you want to be unique for another Project, then the simplest way is to save a Material Set (MTT) from the first model. Then import the model from its source DWG (or other) file and Load and Apply the materials to it. Then you can edit the materials as needed to this (now), unique model.

There is a file method however, I think it's best to keep to the use of the interface.

Let us know if you are unclear about anything. We can also point you in the direction of some of the import model video tutorials but I think you will know all the general steps.
 
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